Repuls

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Game Details

Developer:
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Last Updated:
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Platform:
Browser (desktop, mobile, tablet)
Wiki pages:

Repuls drops you straight into the fight. No filler, no warm-up laps. You spawn, move, aim, and react, which fits its Action focus perfectly.

Matches feel quick and readable. Movement is light but controlled, weapons respond instantly, and maps are sized to keep pressure constant. It leans into a Future look without overdoing effects, letting visibility stay clear during close fights. The 3d arenas reward positioning more than camping, especially once players start rotating routes and timing pushes. As a Multiplayer experience, it stays competitive without feeling overwhelming for new players.

If you have played Combat Reloaded or Voxiom.io, the flow will feel familiar, but Repuls trims things down for faster rounds. There are hints of Sniper Strike in the aiming rhythm and a bit of Urban Galaxy Online in the sci-fi tone. Running fully in Webgl, it performs smoothly in-browser and loads fast, which makes jumping into short sessions easy. Clean Shooting mechanics, solid pacing, and consistent performance keep it engaging.

Controls

WASD or arrow keys to move

Mouse to aim and shoot

Space to jump

How to Play

Join a match and eliminate opposing players

Use cover and movement to survive longer

Score points by landing accurate shots

FAQ

Is Repuls team-based or free-for-all?

Match types vary, but combat is always player versus player.

Does Repuls require downloads?

No, it runs directly in the browser using WebGL.