Game Details
Sling Tomb drops you straight into motion. One pull, one release, and your character snaps upward, bouncing between tight walls with just enough room to breathe. It feels instantly Arcade, but the Physics twist keeps you alert, not reckless. The pace is quick from the first few jumps, then tightens as hazards crowd the path and your timing really matters.
This is Hypercasual in the best way. Easy to start, tricky to master, and always tempting you to try one more run. The Sling mechanic feels springy and precise, especially once you stop rushing your shots. If you enjoy the upward pressure of Stack Fall 3D, the quick retries of Handstand Run, or the clean challenge loop found in Infinity Run, you will feel right at home here. There is also a light Cute charm that keeps frustration low, even after a fall.
Two small tips that help early. First, shorter pulls give you better control than full slings. Second, watch wall spacing before you shoot, not after. Each clean climb feels earned, and that smooth upward flow is what makes Sling Tomb quietly Addictive.
Controls
Click and drag to aim your sling
Release to shoot and launch upward
How to Play
Pull back to set direction and power
Release to sling your character between walls
Avoid obstacles and keep climbing to score higher
FAQ
Is Sling Tomb hard to learn?
No, the controls are simple, but mastering timing and angles takes practice.