Game Details
Zombie Last Castle 4 drops you straight into a tight Castle Defense scenario. I played the first few waves solo, then tested co-op controls, and the core loop is clear within minutes: protect the base, shoot fast, upgrade smart. Zombies rush in predictable lanes at first, then start stacking pressure from both sides.
This is a Shooting game first, but the Towerdefense rhythm is obvious. You retreat into the castle to reload, push out to thin crowds, then fall back again. Playing with 2 player or 4players changes the pace a lot. Solo feels tense. Co-op feels tactical, especially when players split lanes.
Upgrades matter early. Better guns and base weapons save runs that would otherwise collapse. The Upgrade system is simple but effective. Fans of Zombie Mission, Zombie Mission 4, and Zombie Mission 11 will feel at home. The shared-screen chaos also recalls Castel Wars and Stick Duel: Shadow Fight, but with a heavier Defense focus.
Tags that fit naturally here include 2 player, 2-players, 3players, 4players, castle, Defense, towerdefense, and Shooting. Short rounds, rising difficulty, and clear co-op roles keep it replayable.
Controls
Player 1: Move W A S D, Switch Gun Q, Enter or Exit Base E
Player 2: Move Arrow Keys, Switch Gun ., Enter or Exit Base L
Player 3: Move Y G H J, Switch Gun T, Enter or Exit Base U
Player 4: Move Numpad 1 2 3 5, Switch Gun 4, Enter or Exit Base 6
Mouse: Activate weapons and power-ups
How to Play
Defend the castle from incoming zombie waves
Move in and out of the base to reload and stay safe
Upgrade weapons to handle stronger enemies
Coordinate lanes when playing with multiple players
FAQ
Can Zombie Last Castle 4 be played solo?
Yes, but the game is tougher alone and clearly designed for co-op.
How many players are supported?
Up to four players on the same keyboard.